

Strength and Endurance obviously needed to be jacked for Sweetie to be able to use the KO-producing boxing gloves effectively while not taking too much damage. One could call this the Hemingway build but as it usually goes in these types of specialized runs, everything was done for a reason. character creation scale, Sweetie woke up in Goodsprings with a 10/1/10/1/10/7/1. What if we combined a non-lethal and hardest difficulty run and threw them into the best modern Fallout? Well, you’d have Rhetam’s run in Fallout: New Vegas with his character “Sweetie.”įrom the very start, Sweetie vowed not to kill anyone, so how would Rhetam do it? First, it started with the correct build. How about an extra hard difficulty run? Most of the time it’s just a way for someone to brag about what they’ve accomplished, and for good measure, as I’m still proud of my survivor difficulty with no Vita-Chambers run in the first BioShock. Who doesn’t love a good non-lethal run? It both challenges the player as well as reconstructs the violent norms by which most video games operate.
